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Bug 1401 - Add ft_artifact_shiftdetect

Reported 2012-03-30 02:43:00 +0200
Modified 2019-08-10 12:36:53 +0200
Product: FieldTrip
Component: preproc
Version: unspecified
Hardware: PC
Operating System: Windows
Importance: P3 enhancement
Assigned to: Ingrid Nieuwenhuis
Depends on:
See also:

Ingrid Nieuwenhuis - 2012-03-30 02:43:58 +0200

Created attachment 243 ft_artifact_shiftdetect Hi, I've written this function ft_artifact_shiftdetect in 2010 by copying a then up to date ft_artifact_xxx and remodeling it to the current version of this function. It's programmed in FTstyle, however, FTstyle 2010. After getting it into FT style 2012 it can be added to FT. Hope it's useful for other as well. I really like it for detecting saccades/eyeblinks in EOG. Might work beautifully for jumps as well. Never tried it for jumps though. Cheers, Ingrid

Robert Oostenveld - 2012-03-30 08:53:35 +0200

I suggest to rename it to e.g. ft_artifact_saccade to make the purpose more clear.

Ingrid Nieuwenhuis - 2012-03-30 18:11:16 +0200

Fine with me. I just called it shift detect, because I thought, it maybe can be used to detect jumps as well in normal EEG channels.

Ingrid Nieuwenhuis - 2018-01-08 22:23:04 +0100

closing this, really old.

Robert Oostenveld - 2019-08-10 12:36:53 +0200

This closes a whole series of bugs that have been resolved (either FIXED/WONTFIX/INVALID) for quite some time. If you disagree, please file a new issue on